Global entertainment and tech titan Sony is gearing up to issue U.S. dollar bonds for the first time in nearly three decades.
On June 23, according to sources familiar with the matter, Sony Group plans to sell two tranches of senior fixed-rate notes. The 5-year bonds are being offered at a yield roughly 70 basis points above comparable U.S. Treasuries, while the 10-year notes carry a spread of around 90 basis points. The deal could be priced later in the session.
Sony’s filing with the U.S. Securities and Exchange Commission (SEC) shows the proceeds will be used for general corporate purposes. The offering is part of a broader wave of high-grade bond sales hitting the American market right now.
A person familiar with the transaction told us that underwriters Bank of America and Morgan Stanley held a conference call with bond investors on the 22nd. The new notes are expected to receive an A2 rating from Moody’s and an A+ from S&P.
Here’s a fun throwback: the last time Sony tapped the U.S. investment-grade bond market, its original PlayStation console was still in the early promotion phase. The first PlayStation (PS1) launched in Japan in late 1994 and then began its global rollout. Now, almost 30 years later, the Japanese giant is preparing to return to the dollar bond stage.
Sony’s last yen bond sale was also a decade ago. In 2016, it raised about 100 billion yen (roughly $982 million at the time) from institutional investors. That was the first plain-vanilla bond issue since June 2013, when Sony had sold 150 billion yen in bonds to retail investors.

Sony, which has been reinventing itself over the past few years, is now staring at a massive loss. According to its fiscal 2026 annual report (April 2025 – March 2026) filed with the SEC on June 18, total revenue came in at 12.48 trillion yen (about $77.23 billion), up 4% year-on-year. But net income attributable to shareholders plunged to a staggering loss of 326.865 billion yen (around $2.02 billion)—a nosedive of 128.63% compared to the prior year’s profit of 1.14 trillion yen ($7.05 billion). The company explained the red ink was mainly due to the spin-off of Sony Financial Group (treated as a discontinued operation from Q1 2025), a 44.9 billion yen loss from ending its EV joint venture with Honda, and a whopping 114 billion yen impairment charge related to its acquisition of game studio Bungie. Those one-time hits dragged Sony into a net loss on a consolidated basis.
Looking at the segments, the Game & Network Services division—anchored by the PlayStation business—remained Sony’s biggest cash cow, with full-year revenue of about 4.26 trillion yen, up roughly 6%. The growth was largely driven by the PlayStation Plus subscription price hike and stronger sales of third-party games.
But hardware sales were a different story. In fiscal 2025, Sony moved just 16 million PS5 consoles, a drop of 2.5 million units or 14% from the previous year. The company expects console sales to keep sliding in 2026, bluntly warning that “consoles simply aren’t selling this year.”
It’s worth calling out that this is Sony’s first annual loss in five years. Analysts see it as a textbook case of growing pains during a corporate transformation. While core pillars like game services and image sensors are still holding up well, the overall bottom line was slammed by one-off impairments and strategic reshuffling.
Meanwhile, the quarterly report released on May 8 showed that in the three months through March, Sony’s net profit tumbled 63% year-on-year to 83.12 billion yen, while revenue rose 8.3% to 3.036 trillion yen.
During that quarter, global PS5 shipments totaled a meager 1.5 million units—far below the 2.8 million units shipped in the same period last year and the lowest quarterly sales since the console’s launch in late 2020. As of the end of March 2026, cumulative PS5 shipments stood at 93.7 million units.
To stop the bleeding, Sony is busy overhauling its corporate structure and investment strategy, stepping away from the capital-intensive hardware price war.
In March this year, Sony spun off its traditional hardware business, including TVs. On March 31, Sony and TCL Electronics Holdings Limited (01070.HK) signed a definitive agreement to form a joint venture that will handle the integrated operation of TVs, home audio, and related products worldwide—from development, design, and manufacturing to sales, logistics, and customer service. Under the deal, TCL will hold a 51% stake while Sony retains 49%, with the enterprise value pegged at about 102.8 billion yen. This effectively hands over the reins of TV R&D, manufacturing, and supply chain to TCL, as Sony shifts to profiting from brand licensing and its accumulated technology.
In April, Sony’s film and entertainment arm kicked off a restructuring, pouring more investment into core areas like IP management, its streaming platform Crunchyroll, and game adaptations, while trimming jobs in film, TV, and corporate functions.
In May, Sony Semiconductor Solutions signed a non-binding agreement with TSMC to jointly develop and manufacture next-generation image sensors. The companies plan to set up a joint venture with production and R&D lines at Sony’s fab in Kumamoto, Japan. Sony will be the majority shareholder, and investment details are currently under consideration.
Zhongtai Securities pointed out that Sony’s strengths in the gaming content ecosystem and semiconductors remain rock-solid, and near-term profit fluctuations won’t erode its long-term competitiveness.
Goldman Sachs, on the other hand, believes that stubbornly high memory costs and weak hardware sales could keep a lid on profit recovery for the next two quarters. On one hand, prices for memory chips and advanced process components are being pushed up by insatiable demand from larger sectors like AI and high-performance computing, which drives up the manufacturing cost of mass-market consumer electronics such as game consoles. On the other hand, the PS5 is now in the middle-to-late stage of its product life cycle, and the upgrade demand from core gamers has already been largely satisfied.